ActiGREAT! April 9, 2009
Posted by sarahtompson in Uncategorized.Tags: acti, Activate, alice in wonderland, Friends, fun, Happy Box, Mimes, school, visceral
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Da Bomb!
Feedback: Happy Box
I was attracted to this experience because it was visually appealing as it was a big black structure in the middle of the main entrance area. I waited in line to enter the Happy box. Outside a class mate was standing at the entrance getting people excited to for their experience and controlling how many people entered at a time; three people being the limit. I entered the experience by myself. When it was my turn I was guided through an entrance, which was cloaked with black plastic bags. The inside was also black and was shaped like a cylinder. There was nothing for me to look at as the space appeared to look the same from all angles. Once I was settled an audio track started which started a countdown. As the count got closer to one it started to slow down and become a bit distorted. This started to raise feelings of anxiety as I anticipated what was going to happen. At the count of one, eye slots opened around the cylinder and I found myself standing in the dark room with about a dozen or more pair of eyes staring at me. This made me feel uncomfortable because I didn’t know how I should act. After a couple seconds of staring, a drawer popped out from the wall, which had a small cupcake inside. I took the cupcake and then exited the room through another black plastic bag. The overall experience gave me an over all anxious and uncomforting visceral reaction which is what I believe they were trying to create. After exiting, another classmate was waiting on the outside to guide me over to a table where other members of the class were recording reactions from the experience.
Da Not So Bomb.
Feedback: Alice in Wonderland
As I approached this experience I saw a lot of construction paper; cut out shapes of flowers and grass. I was greeted by members of their group welcoming me to Alice in Wonderland. It seemed unorganized because they were not confident in their experience. I was lead to a table, which had some snacks on it and was decorated like the tea table from the movie. Just from seeing the movie I assumed that I would be seated at the table and they were going to attempt to recreate the tea party seen from the film, but unfortunately it was only there for visual appeal. I was told I could play with a croque game they had made with paper or get my picture taken with a cardboard cut out of the queen from the movie. I enjoyed the tactile aspects of the experienced, that they had parts where I could touch and move things. Overall it wasn’t a HORRIBLE experience, but loving Alice in Wonderland a bunch, I found it to be kind of a let down. I failed to find a use of metaphor or any other tactics that were used to create an awe factor.
***** MARIO PARTY MARCH 20 ***** March 16, 2009
Posted by Ruth Silver in Check it out.Tags: fun, immersive environment, party, super mario
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Just don’t tell anyone your teacher told you about this.
Nintendo’s original Mario Party was innovative in that it recreated in the digital world the rules and mechanics of a board game and then spruced the formula up with a wealth of mini-challenges. That was in 1999 – exactly a decade ago.
This Friday, Toronto’s west end is going to get lit up and shaken down by laser lights and heavy bass.A gorgeous private venue, transformed for one night in to a Nintendo-themed all ages utopia of huge sound and moving bodies, featuring some of Toronto’s mainstays and a few rising stars.
Featuring art created by:
the talented youth at Sketch art studio, Michael Archibald and The Loft.
March 20th, 2009
ALL AGES
1610 Bloor st. w.
9pm – 3am
$10-b4-10pm
more after
All proceeds will be donated to the Nook Afterschool Program
For more information about The Nook, visit: http://www.conccommunity.org/index.php/nook/mission/
http://www.facebook.com/event.php?eid=62351398161
***** from*****
♥ Newmindspace
http://www.newmindspace.com
lego February 11, 2009
Posted by sarahtompson in Uncategorized.Tags: children, fun, games, lego, plastic, puzzle, strength, structure, toys
1 comment so far
HI, I was thinking about using lego for my design.
1. My first idea is to have instructions on how to build an object. In the end I want the object to be something that makes people feel uncomfortable.
2. My second idea is to use the lego and already have an object built. I want it to be upside down and the only instruction will be to turn it over. One side can be used to appear like a structure a child would build with lego, while the flip side can be something that causes a reaction.
3. My third idea is to instuct the user to build different sized buildings over top of a forest with cute animals and such. In this I would hope to cause the person creating the structures to feel some guilt about what they are doing.
As you said I am just taking these ideas on some dates, but we’re not getting into anything too serious yet.